Possibly the only game in this jam where you actually have to communicate! 

No WASD. You type with your own hands. (The fish are quite chatty in any language you prefer)

You are an underwater psychologist who has descended in a bathyscaphe to the depths of the sea to help its inhabitants sort out their lives. The further you go, the deeper you sink—and the more complex the cases become. Be sure to read the brief before each session and set your appearance in the main menu! For such clients, it matters. Your clients are a neural network. Every dialogue is unique. There is no single path to victory. Your goal is to help; how you achieve it is up to you. But if you're rude and insulting, the patients might just take offense. 

Good luck, underwater psychologist! XD

Updated 9 hours ago
Published 2 days ago
StatusPrototype
PlatformsHTML5
AuthorsquteFrog, WizardJack
GenreVisual Novel
Made withUnity
Tags1-bit, 2D, Atmospheric, Comedy, Cute, Fishing, Indie, Short

Comments

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(1 edit)

how did you make the ai for this bro.also they seem to speak only russian and get annoyed with me

(1 edit)

Hi!

Thanks for the helpful feedback. The first character is indeed a bit toxic right now — we’ll fix that soon and make it more fun!

We’ll also look into what might have gone wrong with the language.

If you’re willing to share what you wrote and how it responded, we’d really appreciate it — that would help us speed up the fixes.

So, we've just pushed an update! The character on the first level is now more positive, and hopefully, the language problem is fixed. About the patient AI: it's the regular DeepSeek model (via a free gateway) prompted to play a specific role. Yes, it has some rough edges, but give "The Deep Session" a chance, and it might win you over =) It's a classic case of being carried away by a cool concept and then struggling with the balancing act, which can hurt the initial fun...

Ok, I'll try it out 👍